![]() He often works with the Constructicons on various scientific projects. He is highly intelligent, is meticulous and takes pride in his work, ensuring that even the smallest detail has been taken care of. He enjoys developing and experimenting with new technologies to enhance or upgrade the other Decepticons’ mental and physical abilities, although he seldom adopts any upgrades or enhancements for his own use, as he derives more satisfaction from helping out his fellow Decepticons whenever they ask for his expertise and assistance. Craft items: Scientists can use their knowledge to create new items, given they have the necessary materials to build them.Īlong with Shrapnel and Kickback, Bombshell is an Insecticon.Knowledge (quantum physics, astrophysics, engineering, physics, chemistry, biology): Scientists have access to all the knowledge necessary to develop or understand inventions and other phenomena.This knowledge is not specific and cannot offer automatic answers. Knowledge (basic to all): Scientists have generic knowledge of pretty much everything.Doomsday devices: Can create or disable doomsday devices or weapons of mass destruction.Special ability: Cerebro-shells: This allows a character to control another character’s mind via the injection of the cerebro-shells into their cerebro-circuitry. “Do it with style or don’t bother doing it.”Ĭharacter name: Bombshell Affiliation: Decepticon RPG Stats: Function: Scientist Jazz extended a helping hand and, ever since then, he has found himself questioning the war and continues to seek the true motives behind the endless conflicts that threaten to tear Cybertron apart. Jazz first encountered the Decepticons when Megatron and the Decepticons came to Iacon to assist the Autobots as the Nemesis drone army were advancing upon their command post, shortly after Sentinel Prime had been abducted by the drones. Once Jazz has made up his mind on something he will stubbornly stick to his guns… even when the entire Autobot army disagrees with him! Back Story: Because of this uncanny ability, Jazz is able to get to the truth of a situation, no matter how unlikely it may seem. Using his well-developed, highly attuned instincts, he has a way of accurately sizing up other bots and discovering their true motives and intentions, regardless of what they might be telling everyone else. Jazz’s easy-going, fun-loving nature is balanced by a more serious, daring side to his personality. Knowledge of explosives and unstable elements. ![]() May hit up to 5 enemies with one explosion. Knowledge of architecture and engineering: Knows the strong and weak points of buildings and structures, and the strength and weaknesses of diverse mechanisms.Total Armor Class (12 + class bonus + armor bonus): 12 ![]() Incendiary missile: 5 missiles available. Vital Points (Start) (Endurance x 10): 70 Character name: Jazz Affiliation: Autobot RPG Stats: Function: Saboteur ![]()
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